As a
creature type with many special traits, Slivers can be easily used to forge
many different types of decks. However
due to the fact that there are so many different Slivers in existence, new
players may become disoriented when starting to construct a deck. A Sliver deck
can be made very inefficient if the wrong Slivers are grouped together. In
Today's discussion I am going to talk about some common mistakes that players
often make when constructing a Sliver deck.
You Don't Always Need the Queen
It may
be the biggest misconception that a successful Sliver deck must contain at
least one copy of Sliver
Queen. Although Sliver
Queen is an iconic creature amongst the Slivers, she requires a deck to be
specifically built around her and not the other way around. After all the Queen
needs proper accommodations.
In
general you'd be expecting the newly played Sliver to immediately buff your
army with special attributes. Sliver
Queen's ability does not directly benefit your Sliver army as she comes
into play. With her high mana cost, you may have issues activating her
"Sliver birth" ability even once. As a result Sliver
Queen very often decreases the aggressiveness of a Sliver deck and may even
cause you to lose the game.
In order
to properly make use of Sliver
Queen, we need to build a deck
around her special abilities. Cards like Mana
Echoes or Intruder
Alarm along with mana producing Slivers allow you to gain a significant advantage or even
win you the game as the Queen hits the Battlefield. Overall, Sliver
Queen is more suited in a well designed combo deck and should not be included
in just any Sliver deck.
Not All Sliver Decks have to be
Five Color
Slivers
are ubiquitous creatures that exist in all five colors of Magic. It is very
tempting to jam the best Slivers from all colors into one deck. In reality a
five color deck is extremely hard to play efficiently, especially if you have a
budget on the land base.
Based on
the Sliver decks that I have encountered and constructed, the most powerful
decks only consist of 2-3 colors. Making your deck more mana efficient is a
much better game plan than having all the Slivers in the world yet not being able
to cast them properly.
Do Not Play Colors that Your
Lands Cannot Support
Mana
producing Slivers enable you to play Slivers of all colors even when you do not
have the right land fix in your deck. However, Slivers as creatures are highly
susceptible to removal spells when compared to lands. If your deck consists of
cards that can only be played with the presence of Manaweft
or Gemhide
Slivers a well placed removal spell can definitely ruin your game.
It is important to remember that a good Sliver deck never plays the color which its
land base is not able to support. Land
is after all the most reliable mana source
of all card types, that was what lands were designed to do in this game in the
first place. The mana producing Slivers are good mana accelerators but they
should never be treated as your main source of mana to play your spells.
Think Outside the Box, Have Fun
Brewing
There
are many ways to utilize the power of the Hive. There is no need to run the
"Big Threes" (Sliver
Queen, Overlord
and Legion) or
all-five colors in a Sliver deck. The Hive offers many gifts, it is up to us to
utilize them efficiently.
Until
Next Time
Enjoy
the new cards from Journey Into Nyx!
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